Thursday, May 08, 2008

Caveman Progress - Zbrush



So, I've brought this character back into Zbrush, and encountered more cause for irritation. The short of it is that I can't re-topologize this character in Zbrush as I had planned, and wanting to move ahead on him I foolishly redid the zbrush work before getting the final word on why the retopo wouldn't work, which stinks 'cause I left some loose-ends in the re-topologizing stage that I had planned to fix later but as it turns out - the reason I couldn't couldn't retopo him in ZB is apparently non-fixable, at least until a ZB update. So, now I wont be able to fix those loose-ends without having to redo the ZB work again. Need I say more? Well, it's a learning experience I guess, and I'm happy with my work thus far anyway.